﻿using System;

class Warrior : Unit 
{
    public Warrior(string ownerinput, int amountinput)
    {
        amount = amountinput;
        owner = ownerinput;
        hp = 25;
        att = 15;
        def = 15;
        name = "W";
        range = 1;
        movement = 2;
        curHP = hp * amount;
        if(owner=="P1")
        {
            currentX = 1;
            currentY = 1;
        }
        else
        {
            currentX = 15;
            currentY = 1;
        }
    }
}

